After a controversial year of gaming in 2017 that was mired by so many issues regarding loot boxes and microtransactions, Monster Hunter: World producer Ryozo Tsujimoto has stated that microtransactions don’t make any sense for Capcom’s game, and it won’t be present as it will ruin the experience for the players and destroy the game that could’ve been great.
“This is a co-op game and you’re going out in up to four-people parties. The idea is that there’s a harmony in the four players going out and you’re going to get on well together. If you feel someone hasn’t earned what they’ve got or they’ve got a better weapon just because they paid for it and you worked for yours, that creates friction,”
“We want you to go in and, through gameplay, find out what’s causing you to hit this hurdle and figure it out. Whenever you get over that hurdle by yourself, it’s such a great feeling, why would we let you skip that just to make a bit of extra money? It doesn’t make any sense. There’s no way we would interrupt that flow.”
Monster Hunter: World is set for release on January 26.